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169 pages in the index

  • HomeThe Loftwah Software Factory and its projects.Start here
  • One more round.A changing card table, a carefully placed shot, an arcade board and a squad to build. Find your next short game, hear its possible soundtrack and take a useful story with you.Portfolio edition
  • Share deskProject images, ready-to-post captions, radio formats and official social profiles.Sharing
  • Connected productsExplore game outcomes, completed Link Checks and music heard, then try the products and share a frozen story.Factory
  • The factory floorCurrent reviewed project snapshot and next proof.Factory
  • AnalyticsHow each project is being used: its own relevant measure, dated and with coverage.Analytics
  • Project leaderboardsChanges merged, issues closed and how the projects are moving. Explore or share the rankings.Analytics
  • Projects10 things you can play, listen to or try, each with its own record.Projects
  • StoriesEdited essays and engineering case studies.Stories
  • IncidentsWhat failed, what the evidence showed and which control changed.Incidents
  • Evidence recordsReviewed public claims and the limits of their evidence.Evidence
  • ConversationsThe boundary between private conversations and edited public material.Conversations
  • ArchitectureThe system behind the Loftwah Software Factory.Architecture
  • Factory doctrineHow the factory directs work and judges evidence.Doctrine
  • Dean LoftsThe operator of the Loftwah Software Factory.People
  • Agent ReceptionCurated public facts for people and software agents.Agents
  • ContactPublic contact routes for Woodhouse.Contact
  • BubblesThe classic bubble shooter, in your browser. Game systems · deterministic play.Projects
  • FighterCollect fighters. Build a squad. Pick your fight. Game systems · authored journeys.Projects
  • SHOALSHOTRead the tide. Place the shot. Game systems · mobile-first presentation.Projects
  • Protocol 11A card game where the table changes every round. Game systems · responsive table play.Projects
  • MAXYour walker, made smarter. Assistive technology · software and hardware.Projects
  • PiratesRebuilding a lost game from its own evidence. Game reconstruction · source archaeology.Projects
  • LoftwahFMMusic, radio stations and original shows. Music platform · shared radio capability.Projects
  • Plans With YouPlans cancelled. Time kept. Calendar protection · planned cancellation.Projects
  • Asset HunterA field guide to what can be made. Asset discovery · rights-aware delivery.Projects
  • App ComposerMake software. Keep it yours. Development tools · agent-operated setup.Projects
  • What we builtPortfolio report. Games, music, a studio and a field guide: what shipped, what is getting better, and what is still being built.Portfolio report
  • Bubbles: a better second attempt.Field note. One board, no shot limit. Fewest Shots gives the familiar bubble shooter a different reason to try again: improve the clear, rather than chase a bigger score.Field note
  • A journal you can ask to changeField note. A fictional team asked for a journal. Composer published it, then changed its title under the owner’s saved policy while keeping the same app.Field note
  • One more round.Portfolio report. A changing card table, a carefully placed shot, an arcade board and a squad to build. Find your next short game, hear its possible soundtrack and take a useful story with you.Portfolio report
  • Build your own web app with App ComposerField note. Prepare your tools, shape your content and work with a coding agent. A practical introduction to the studio, its reusable apps and Loftwah’s Linkarooie creator page.Field note
  • The same prompt, twice.Case study. Run a first pass to completion, then run the exact same prompt again against what it produced. On one task it found a real defect the first pass had tested and missed. On another it found nothing at all.Case study
  • The work the games leave behind.Portfolio report. Three soundtracks are albums you can play anywhere. A card game has three films you can watch and download. And a Bubbles record is now checked by replaying the run.Portfolio report
  • I Didn't Mean to Build a Software FactoryFounding essay. Games, original music and apps I own. How joining useful tools became a factory of coding agents—and why making more software made judgement matter more.Founding essay
  • Take a useful piece.Portfolio report. Try music inside a game. Follow a photo between apps. Find the part of the factory that helps with something you want to make.Portfolio report
  • Your game. Its own soundtrack.Field note. Turn on a LoftwahFM station inside a tiny game hosted on Woodhouse. Then take the working recipe into your own browser game.Field note
  • Built to be used.Portfolio report. A real creator home, clearer four-seat card play, and activity reports that ask what happens after a release. Each product keeps its own meaning and its own next proof.Portfolio report
  • Play it. Finish it. Share it.Portfolio report. Finished fights, dives and Classic runs now produce something players can share. Radio attribution is moving too; real audiences and physical acceptance still need their own proof.Portfolio report
  • Reuse earns its place.Portfolio report. Radio already connects independent games. Asset Hunter can package what it finds. The next useful test is whether someone chooses to listen, play or build with the result.Portfolio report
  • Connected products. Observable progress.Portfolio report. Radio is reaching the games. The next gains are better play, easier discovery and music worth returning to.Portfolio report
  • Shared music, independent games.Portfolio report. Listen to LoftwahFM’s music and original radio, then follow the evidence for its shared client and the games adopting it.Portfolio report
  • The factory is learning to play its own work.Portfolio report. Protocol 11 leads a new review of nine projects. The useful progress is in the game itself: a Journey, recovery, sound and art, backed by a reported production release. Elsewhere, a healthy live build can still be ahead of—or behind—the source.Portfolio report
  • Four projects solved four different problems.Case study. A portfolio review proposed extracting one shared agent-and-browser safety layer from the games and this site. Reading the actual implementations says the opposite: these are four specific failures with four earned answers, and a shared layer would have had to pick a side in each.Case study
  • The empty tables are the answer.Field note. Asset Hunter's backup drill found that the tables holding a stranger's rating, rights report or dispute have never had a row. The useful part is not the zero. It is that the product found the zero, wrote it down, and refused to call the drill a pass.Field note
  • Nine projects, and the first one you can check.Portfolio report. Asset Hunter joins the portfolio as the first Woodhouse project whose repository and deployed commit anyone can verify. That changes what the other eight are allowed to imply.Portfolio report
  • Prove which build is live, or admit you do not knowCase study. A public origin could not state which source it was serving. Rather than document that gap, this closes it: the build stamps its own fingerprint, the origin publishes it, and the deploy refuses to finish if the two disagree.Case study
  • Eight projects. Eight different finish lines.Portfolio report. A fresh review of the factory's eight projects separates what each can do from the evidence and decisions still needed.Portfolio report
  • Pirates is learning when not to invent.Field note. The source reconstruction stays behind a parity gate until the original game is accounted for. Expansion waits for evidence.Field note
  • A green build cannot find the real walker.Field note. MAX is a reminder that software qualification ends where physical use begins. The Pi, walker and person using FIND still have to meet in the real world.Field note
  • The tests passed. The game still looked wrong.Factory incident. Fighter passed its geometry checks and still fell short of the product bar. The factory had measured whether the interface fitted. It had not measured whether the interface worked as a composition.Factory incident
  • The tests passed. The game still looked wrong.The interface passed automated checks while remaining compositionally poor.Incidents
  • Plans With You presents planned cancellation and an open waitlistThe public homepage explains a plausible calendar commitment, confirmation and deliberate cancellation. Its example is labelled illustrative. The waitlist accepts interest while paid membership remains closed. Woodhouse preserves the stable social-club project slug and older dated records.Evidence
  • Dean and Pippa lead the published Fighter posterFighter publishes the 1200×630 PNG through its OG, Twitter and structured-data references. Native delivery retains the generated master, approved character references, provider prompt and editable export source. The current Woodhouse project image, descriptive alt, dossier, gallery and proxy/download use the selected image. A matching versioned local copy preserves the same poster if the producer image fails. The original frozen edition artwork and pack remain unchanged.Evidence
  • A requested journal and a policy-permitted title updateThe canonical native release receipt records request completion, then a title update under saved standing policy revision 1 without a separate approval. The public stack and its mounted configuration 3 both show Fictional Atlas team journal. The app retains the original resource and says guest postcards are closed; no published moments are claimed. The checked producer health identity is 0d887971d66455f51f49430d06fd4b99ac3d34a9.Evidence
  • An owner approves a note, then pauses new arrivalsThe current authenticated owner created and published the fictional stack through supported native controls. A pending note stayed private until approval, then appeared in its owning public collection. A follow-up settings change closed new postcards while leaving the approved content published. The Woodhouse builder explanation links to the hosted result and shows an authentic public-app capture.Evidence
  • The underwater encounter replaces the menu previewThe producer’s canonical metadata selects the 1200×630 JPEG. Its provenance records a generated Sunstruck Shelf backdrop composited with original runtime creatures, pressure launcher and commissioned wordmark. The current project image and alternative text describe this encounter; the original frozen edition images and pack remain unchanged.Evidence
  • The build story and the contribution invitation are liveThe live /building article documents a real brief → Init specification → local Worker run, with real captures and editable diagrams. Guestbook commit 019ce0d117f9f89e472a5c7642d51d85301f7fcd publishes GET /r/:resource/api/invitation with open, paused, closed and full states, exact form paths and postcard limits; Linkarooie commit 20ef9a50c19c7a3419dc06fdae020c6a677ed5cf validates the contract and treats a malformed, redirected, foreign or partial response as unavailable. Approval and featuring remain separate. Woodhouse's source plate and contribution flow explain the same contract.Evidence
  • The approved Composer mark and share card are liveThe live App Composer homepage declares product-og-20261022b.jpg at 1200×630 and the 20261022b icon set; its build identity is 41d488383031169ead44aab3be4d53b5abbf9096. The image was fetched and inspected (SHA-256 0ed47d3fea0628308dec42db8e294bd462c1d82b9092905a5b207df61b31afad). Woodhouse's project record, dossier, portfolio tile and share-image path now use the current image, tile SVG and describing alt text. Social-platform unfurl rendering remains externally unverified.Evidence
  • Five independent apps under one composition studioHere / there, Linkarooie, Link Check, Hello World and Carry / forward each keep their own public source and address; the studio composes them through their data and actions. The guestbook-to-collection path was exercised end to end, including source revocation. In the WordPress lab, 11 entries and three original attachments were imported and the destination stayed editable with WordPress stopped; image descriptions and a category parent needed manual repair, and the broader migration path is unproven.Evidence
  • Original front artwork for ten achievement cardsTen card fronts have mastered sources, prompts and reviewed model records, wired into the achievement projection; earned cards produce a receipt and a bounded post-impact sequence. Two new authored encounter patterns and launcher-specific fire signatures landed in the same window. The multi-tab save-revert repair is shipped, with final acceptance reconciliation still to do.Evidence
  • A campaign pack published beside the gameFilms were captured frame-stepped against the production game; the game's own press page carries the posters, a combined contact sheet and each film's source record, and Woodhouse keeps a direct download of the pack without an account. The same release made an illegal desktop drop answer with a visible refusal instead of doing nothing silently, with ownership and the turn unchanged.Evidence
  • Three game soundtracks released as albumsProtocol 11's album carries the twelve Jukebox tracks written for the game; the Loftwah Fighter and Shoalshot Original Soundtracks sit beside it in the same catalogue, each with a public album page and cover. Provenance notes travel with the catalogue's business-readiness record. The games keep their own audio controls, effects and fallback; the album is a separate release.Evidence
  • An online record that is checked by replaying the runOne board, no shot limit: clear it in as few shots as possible. The server re-walks the submitted run and derives the completion, shot count and score; the earlier arcade validator had accepted the client's claimed outcome without replaying. The same work corrected an advertised 30-shot objective that did not match actual scoring, and the deployed game build carries the mode with the promoted Bubblecap mascot from the same window.Evidence
  • A playable sequence built from the original game's own evidenceThe current phase reaches source-backed Free Mode → Moostyn port/economy → sail → encounter → naval combat → frame-2 victory → continuation → save/load. Recent work used decoded source geometry for battle, projectile paths and NPC movement, plus port services, story systems, interface frames and original audio. Full original-executable parity, rare-state reconciliation and the project's device acceptance remain outstanding.Evidence
  • From a live example to your own starting pointThe released demo sends Make this collection to Init’s composition recommendation without overwriting a saved draft. Independent browser interaction checked that explicit Use changes the form while preserving authored settings; the configuration can be downloaded with the two source pins. The live reference explains where to find its fictional sample and links back to the original guestbook item.Evidence
  • A making idea you can see in a feedThe owning export retains the project’s aperture identity, Bricolage typography and ember colour. The composition derives from its original authored study. Independent full-size and feed-size criticism rejected the first orb candidate and reviewed the corrected source-to-assembly composition. Production metadata and original image bytes were verified against the released export.Evidence
  • Listening follows the audio, not the visible pageThe deployed collector uses native media time updates independently of the visible UI clock. With synthetic media and simulated hidden-page state, native media progression advanced the intercepted receipt while seek and mute stayed excluded. The sanctioned release and live browser checks bind to the named source. QA reporting requests were intercepted; no listening totals or history were added by those checks.Evidence
  • A game release checks what it publishesThe independently deployed game passed its normal release, exact candidate asset checks and deployed browser smoke. Safe negative probes returned six clean missing responses and three generic HTML fallbacks; actual output inspection supplies the artifact coverage.Evidence
  • The published pieces keep their own identityOpaque credential and dotenv-comment regressions plus adversarial archive fixtures fail closed. The exact current production release and a separately bound preview passed negative credential-path and package-content checks.Evidence
  • A playable connection with a copyable starting pointThe sanctioned FM release and live guide, starter and artwork are checked against exact source. Independent browser checks cover initial silence, gesture playback, mute, pause and failure/retry across Chromium and phone/tablet WebKit profiles. The Woodhouse example serves from a separate origin.Evidence
  • Native UTC listening windows releasedReviewed current canonical source and owning release evidence against the public destination on 16 October 2026. Live aggregate source and owning release checked. Audible receipts are separate from gameplay, sampled analytics and unique listeners. The broader unchanged React Doctor baseline failure remains distinct from the passing sanctioned release.Evidence
  • Regular-dive measurement awaits release qualificationReviewed current canonical source and owning release evidence against the public destination on 16 October 2026. The linked site is the existing public game, not proof it runs the new measurement source. The failed earlier analytics qualification is retained. No production analytics adoption or real-user total is claimed.Evidence
  • Current table release and anonymous measurement sourceReviewed current canonical source and owning release evidence against the public destination on 16 October 2026. Owning source and release receipt reviewed. Synthetic production QA sent no engagement events; that exclusion is not evidence of real audience collection. The later phone clearance draft has not shipped.Evidence
  • Opt-in reporting and consent revocation releasedReviewed current canonical source and owning release evidence against the public destination on 16 October 2026. The receipt-only main merge is separate from the deployed runtime revision. Later exact verification followed an initial propagation-related smoke failure. Owner-preview and scoped browser proof do not complete formal qualification or physical acceptance.Evidence
  • Source-owned fight reporting and optional returns releasedReviewed current canonical source and owning release evidence against the public destination on 16 October 2026. Owning release and live public adapter checked. Browser identities are opt-in and partial. Historical QA exposure prevents clean pre-boundary growth comparisons; no new game playthrough or physical observation was performed here.Evidence
  • Creator profile and moderated guest path releasedReviewed current canonical source and owning release evidence against the public destination on 16 October 2026. Composer and independently deployed Linkarooie identities agree with the owning release record. Native owner Publish/Hide and Remove-confirm interaction remain partial; API curation and public visual checks are separate evidence.Evidence
  • App Composer · verified operator releaseComposer PR #59 is deployed at source 355062445c7cb0d0656f7c560bdcad708198dc83, Worker 8d0dfd67-a862-4572-b739-e8dd99af53cf. Guarded verification checks the root, mounted source pins and anonymous admin boundary. Hello PR #3 released source 32b42a75ee81fc2949c5421e6c45152ffd1baa9d, Worker 14026ecd-c1ee-4e11-9bfa-4275d1e278bd; its changed greeting was observed over HTTPS. Public release evidence records the separate remaining gates.Evidence
  • Games × Radio · a partial listening windowDirectly read the public aggregate, including its window, source date, coverage note and individual game fields. Adapter visits are separate from audible starts and seconds.Evidence
  • LoftwahFM · integrated listening and sharing reportsThe release preserves the collector, SDK 1.2 compatibility and public snapshot/PNG contract. Later source 1cf08290 is distinct and has no fresh exact deployment receipt established here.Evidence
  • Protocol 11 · later player-feature deliveryThe qualified feature tree and deployed assets are recorded separately from later tooling/documentation. The public readiness endpoint independently reported production D1 and matchmaker ready.Evidence
  • shoalshot · native result sharingThe final menu release retains the existing SDK 1.2 integration. Owning production receipts cover the exact source, scoped fresh qualification and native menu click/keyboard/focus journeys, with earlier radio and finished-dive evidence separate.Evidence
  • bubbles · native result sharingThe later runtime carries the reviewed SDK 1.2 attribution implementation and native Classic sharing. Its owner-preview receipt covers sharing, player clearance and the unchanged service-worker bytes; earlier full audio proof remains separate.Evidence
  • fighter · native result sharingExact-main Chromium/WebKit receipts cover real published media, excluded audible-progress reporting, saved shuffle and finished-result PNG/caption journeys. The public page build identifier independently matched this source.Evidence
  • bubbles · radio 1.2.0 interactionThe dedicated SDK 1.2 runtime receipt records exact deployment, native player/audio/attribution Chromium/WebKit journeys and explicit test/privacy exclusions. Later sharing and player-clearance proof stays separate.Evidence
  • bubbles · radio 1.2.0 releaseThe dedicated SDK 1.2 runtime receipt records exact deployment, native player/audio/attribution Chromium/WebKit journeys and explicit test/privacy exclusions. Later sharing and player-clearance proof stays separate.Evidence
  • bubbles · radio 1.2.0 implementationThe dedicated SDK 1.2 runtime receipt records exact deployment, native player/audio/attribution Chromium/WebKit journeys and explicit test/privacy exclusions. Later sharing and player-clearance proof stays separate.Evidence
  • fighter · radio 1.2.0 interactionExact-main Chromium/WebKit receipts cover real published media, excluded audible-progress reporting, saved shuffle and finished-result PNG/caption journeys. The public page build identifier independently matched this source.Evidence
  • fighter · radio 1.2.0 releaseExact-main Chromium/WebKit receipts cover real published media, excluded audible-progress reporting, saved shuffle and finished-result PNG/caption journeys. The public page build identifier independently matched this source.Evidence
  • fighter · radio 1.2.0 implementationExact-main Chromium/WebKit receipts cover real published media, excluded audible-progress reporting, saved shuffle and finished-result PNG/caption journeys. The public page build identifier independently matched this source.Evidence
  • SHOALSHOT · generated artwork and sharing repairThe readable Share result control opens a reef-backed paper result card. The canonical social preview is 1200 × 630; the transparent wordmark is 1998 × 424 and emblem 1161 × 1161. Public originals are available from the project with A Loftwah Game credit.Evidence
  • SHOALSHOT · finished-dive sharingPlay a dive, open Pause, choose End Dive, then use Share result on the Dive Summary. Save a 1200 × 630 PNG, copy its caption or use your device’s share options when supported. The card includes the actual mode, rules and game version.Evidence
  • Fighter · product-line ambition with an explicit proof boundaryThe useful next test is one concrete independent variation, once admitted by the game roadmap. A new generator platform or licensing offer is not justified by the contract alone.Evidence
  • Asset Hunter · portable delivery with rights and provenanceThe packaging source, architecture contract and owning completed delivery record agree. Reference-only and review-required material remains records rather than asset bytes.Evidence
  • Portfolio · discovery and reward work remains openThe owning game installation issues, Woodhouse #19 with its project artwork issues, and the holographic/achievement issues remain open without reviewed completion receipts. The reset calls for persuasive product-specific artwork and useful rewards, rather than a uniform visual template.Evidence
  • Protocol 11 · interaction quality remains openThe latest reports and source review keep #215, #216 and #218 open: card removal/staging can affect ordering, laid-down groups need clear destinations and desktop inner scrolling can hide play. Previous compact-layout repairs do not resolve these newer observations.Evidence
  • Pirates · optional radio remains plannedCurrent source and the owning issue retain optional Enhanced-mode streaming. Original remains the default offline experience with no FM dependency; an active adapter and hosted deployment were not established.Evidence
  • bubbles · browser radio interaction evidenceThe guarded owner-preview release and actual-media Chromium/mobile WebKit journeys cover puzzle play, responsive controls, overlays, minimising, recovery and persistence.Evidence
  • bubbles · installed radio client 1.0.0A stable, recoverable music dock exposes FM music, Original and Off, with saved controls and quiet reload. Presenter shows are discoverable through FM links while native editorial playback remains held.Evidence
  • bubbles · exact radio deploymentA stable, recoverable music dock exposes FM music, Original and Off, with saved controls and quiet reload. Presenter shows are discoverable through FM links while native editorial playback remains held.Evidence
  • protocol-11 · browser radio interaction evidenceThe exact Jukebox release and live browser journeys cover native playback, source controls, seeking, preferences, reload and boundary handling. Card interaction quality is assessed separately.Evidence
  • protocol-11 · exact radio deploymentThe Jukebox combines the original soundtrack, six FM music stations and two shows under one stream owner. Explicit Play, saved controls, bounded refresh and original fallback preserve table feedback.Evidence
  • protocol-11 · installed radio client 1.0.0The Jukebox combines the original soundtrack, six FM music stations and two shows under one stream owner. Explicit Play, saved controls, bounded refresh and original fallback preserve table feedback.Evidence
  • fighter · browser radio interaction evidenceExact release receipts and desktop/mobile Chromium/WebKit journeys cover native controls, station rotation, quiet reload and authored gameplay priority. Its host-owned shuffle includes the eight current stations.Evidence
  • fighter · exact radio deploymentMenu, Settings and Library expose music and both shows. The game audio manager retains authored Battle, Results and Cinema priority, independent effects and opt-in speech; forkable branded versions retain their own presentation.Evidence
  • fighter · installed radio client 1.1.0Menu, Settings and Library expose music and both shows. The game audio manager retains authored Battle, Results and Cinema priority, independent effects and opt-in speech; forkable branded versions retain their own presentation.Evidence
  • shoalshot · browser radio interaction evidenceExact production identity and Chromium/WebKit native journeys cover all stations, both shows, playback, shooting, controls and save/reload. One context and streamed media bound resource use.Evidence
  • shoalshot · exact radio deploymentHome and Pause offer six music stations and two presenter shows through the existing audio owner. Manual Shuffle, saved preferences, independent effects and local fallback preserve the fishing atmosphere.Evidence
  • shoalshot · installed radio client 1.2.0Home and Pause offer six music stations and two presenter shows through the existing audio owner. Manual Shuffle, saved preferences, independent effects and local fallback preserve the fishing atmosphere.Evidence
  • LoftwahFM · games and radio discovery deliveredMerged PR #245 records the exact FM release, game catalogue links and aggregate measures that separate visits, playback starts, audible progress and referrals. Test traffic is excluded and games remain unranked while real observations are insufficient.Evidence
  • LoftwahFM · supported client 1.2.0The owning release records immutable archive integrity and compatible host audio ownership. Client 1.1 adds optional programme/part selection; 1.2 adds optional game analytics. Existing supported pins need no forced upgrade for ordinary music and whole-show playback.Evidence
  • LoftwahFM · supported client 1.1.0The owning release records immutable archive integrity and compatible host audio ownership. Client 1.1 adds optional programme/part selection; 1.2 adds optional game analytics. Existing supported pins need no forced upgrade for ordinary music and whole-show playback.Evidence
  • LoftwahFM · supported client 1.0.0The owning release records immutable archive integrity and compatible host audio ownership. Client 1.1 adds optional programme/part selection; 1.2 adds optional game analytics. Existing supported pins need no forced upgrade for ordinary music and whole-show playback.Evidence
  • Protocol 11 · client implementation in draft reviewThe reviewed package dependency pins the published client archive. The source imports that client and provides an independently owned music transport with Cartridge Club as its default station. The PR remains a draft, distinct from a merged or deployed release.Evidence
  • LoftwahFM · first original shows publishedBoth public edition pages expose the named shows, their dated publication, music and synthetic presenter scenes. The official station widget was inspected and real media playback advanced after an explicit Play action.Evidence
  • SHOALSHOT · FM client implementationThe merged integration, package declaration and lockfile were inspected. They pin the published client 1.0.0 archive through the existing game audio owner. Deployment and exact live in-game interaction still require their own evidence.Evidence
  • pirates · FM adoption plannedThe canonical integration work is linked below. The audited package/lockfile and source tree showed no FM client implementation. Optional Enhanced mode only; Original offline parity unchanged. Client 1.0.0 is the upstream candidate, not an installed game dependency.Evidence
  • Bubbles · FM adoption in progressThe owning issue records an active audio integration lane using client 1.0.0. The audited main package/lockfile and source tree still showed no FM client implementation. Branch activity establishes work in progress, not merged or deployed adoption.Evidence
  • protocol-11 · FM adoption plannedThe canonical integration work is linked below. The audited package/lockfile and source tree showed no FM client implementation. Host-owned table audio. Client 1.0.0 is the upstream candidate, not an installed game dependency.Evidence
  • fighter · FM adoption plannedThe canonical integration work is linked below. The audited package/lockfile and source tree showed no FM client implementation. Host-owned combat audio. Client 1.0.0 is the upstream candidate, not an installed game dependency.Evidence
  • SHOALSHOT · initial FM hand-off observationAt the initial source audit, the package/lockfile and source tree showed no FM client implementation. A later review on the same date confirmed the merged client; the capability record now links that separate implementation proof.Evidence
  • LoftwahFM · published music capabilityThe client archive was fetched and its package name, version and SHA-256 checked. Public station and game profile endpoints returned schema 1; profiles require client major 1, with music off and speech disabled by default.Evidence
  • Asset Hunter · supplied portfolio reviewProve the newer source in production, expand useful handlers and discovery, and observe outside builders completing real hunts.Evidence
  • Social Club · supplied portfolio reviewResume the core hospitality journey and obtain fresh product, operator and deployment evidence before making readiness claims.Evidence
  • LoftwahFM · supplied portfolio reviewResume the listening journey and business demonstration, separate preview media from production, and refresh release evidence.Evidence
  • Pirates · supplied portfolio reviewComplete source-backed parity and reconcile stale operating instructions without weakening the reconstruction boundary.Evidence
  • MAX · supplied portfolio reviewDemonstrate FIND with a real walker and person, then complete provider and production rollout with measured operating assumptions.Evidence
  • Protocol 11 · supplied portfolio reviewPhysical iPhone acceptance, sustained play, the final card language and whole-product visual judgement remain separate finish lines.Evidence
  • SHOALSHOT · supplied portfolio reviewResolve the first-discovery reveal and its exit paths; decide whether automatic fire should interrupt play; qualify the integrated result before release.Evidence
  • Fighter · supplied portfolio reviewFinish whole-game and sharing journeys, show the current source running in production, and keep architecture changes tied to real failures.Evidence
  • Bubbles · supplied portfolio reviewRenew exact production evidence and finish whole-product interaction, accessibility and visual acceptance.Evidence
  • Asset Hunter · the backup drill reports that nobody has used itThis is the most useful thing in the project so far. The catalogue is growing and verified, and the tables that would record a stranger's judgement, report or complaint have never had a row. The failure is the product noticing and refusing to call it green.Evidence
  • Asset Hunter · the origin names its commit, answers a version endpoint, and reads cleanThree things had to agree: the metadata the page renders, the small endpoint a machine can ask, and the repository head. Agreeing is what makes this evidence about a deployed build rather than about a deploy message.Evidence
  • Asset Hunter · the public origin names the commit it servesThe site carries its own build identity in the page metadata, so the deployed version can be checked against the repository rather than inferred from a deploy message.Evidence
  • Social Club · reviewed public snapshotThe larger visual redesign is parked in the supplied report.Evidence
  • LoftwahFM · reviewed public snapshotThe supplied report describes the expanded business-music roadmap as parked, with little recent application movement.Evidence
  • Pirates · reviewed public snapshotDeep in archaeology and parity work. The original game must pass its gate before procedural or endless expansion begins.Evidence
  • MAX · reviewed public snapshotSoftware capability is advancing. The actual Pi, walker and real-world FIND experience remain the defining reality check.Evidence
  • Protocol 11 · reviewed public snapshotThe supplied report points to qualification and tracker reconciliation as the main unresolved work.Evidence
  • SHOALSHOT · reviewed public snapshotFunctionally mature and increasingly polished. The supplied report calls for another clean production qualification and promotion pass.Evidence
  • Fighter · reviewed public snapshotFunctional maturity is very high. The reported remaining work is whole-game quality convergence, not a greenfield prototype.Evidence
  • Bubbles · reviewed public snapshotMechanically and functionally very mature. The current convergence order places Bubbles closest to its stated finish line.Evidence
  • Bubbles · Replay-checked competition, rebuilt presentation.Fewest Shots is live as a second competitive mode: one board, no shot limit, cleared in as few shots as possible. Submitted runs are replayed on the server to derive the result, so a record cannot come from a browser's unverified claim, and a genuine long clear stays eligible. The same work corrected an advertised 30-shot objective that did not match the real scoring. The live build also carries the promoted Bubblecap mascot and reworked presentation from the same window.Statuses
  • Fighter · Fight activity and optional browser returns are liveFighter’s source-owned aggregate report now separates fight starts, terminal results and observed active gameplay from tab visits. A deliberate same-tab Quick Fight replay has its own definition. Settings offers returning-browser recognition as a separate choice, off by default; the reviewed release includes immediate revocation when persistent storage fails. Custom UTC windows and collection boundaries are visible in Woodhouse.Statuses
  • SHOALSHOT · Card artwork in, save repair shipped, release acceptance open.Ten non-species achievement cards now carry original front artwork, joined by earned-card receipts and an ordered reveal after a catch. Two new authored encounter patterns and launcher-specific fire signatures landed in the same window. The multi-tab save-revert repair has shipped; the remaining task is the project's final acceptance reconciliation, not the fix.Statuses
  • Protocol 11 · The refusal answers; three films delivered.An illegal desktop drop now refuses visibly instead of silently doing nothing: the destination answers with a marked refusal, ownership and the turn stay unchanged, and a legal drop still works. The same delivery reworked Wild placement and hand sorting, gave Journey stages distinct configurations, and corrected the production mix on three campaign films. The climax, decision short and rival-threat short are public with a press page and source records, and Woodhouse keeps an account-free download of the pack.Statuses
  • MAX · Software prototype · physical proof openThe software platform is substantial, but the report records no new delivery in this period. Finding the real walker, mounted hardware and voice behaviour remain physical questions.Statuses
  • Pirates · Source-backed playable slice · parity gates still closed.The reconstruction now runs a connected playable sequence built from the original game's own evidence: Free Mode, the Moostyn port and economy, sailing, encounters, naval combat, a frame-2 victory, continuation and save/load. Recent work used decoded source geometry for battle, projectile paths and NPC movement, along with port services, story systems, interface frames and original audio. The original game remains the authority; the accepted parity baseline and any extension work come later.Statuses
  • LoftwahFM · The games' music is now a catalogue release.Three game soundtracks are public albums on LoftwahFM: Protocol 11's twelve Jukebox tracks, the Loftwah Fighter soundtrack and the SHOALSHOT soundtrack. Each has its own album page and cover, and the catalogue's readiness record keeps the provenance notes with the release. The games keep their own controls, effects and fallback, and the public quick-start still shows a builder how to connect the versioned player.Statuses
  • Plans With You · Waitlist open · paid membership closedPlans With You’s public site presents protected calendar time through a plausible commitment, confirmation and deliberate cancellation. The sample is illustrative; visitors can register interest without a payment card.Statuses
  • Asset Hunter · Portable packs implemented · independent use unprovenThe reviewed pack builder checks redistribution rights before fetching payloads, carries recorded provenance and attribution, verifies manifested bytes and produces reproducible ZIPs. Review-required and reference-only resources remain records without redistributed payloads. Local-folder ingestion supports discovery beyond GitHub.Statuses
  • App Composer · A requested journal, then an update to the same appAn existing owner’s guarded fictional journal request reached a published Guestbook on Composer’s shared runtime. A supported title update then completed under saved standing policy without a separate approval, retaining the same resource. Visitors can inspect the Fictional Atlas team journal and its mounted app; postcards are closed. The earlier Harbour Notes approval and pause example remains a separate proof.Statuses
  • Factory snapshot · 2026-10-25The owning public product sites, their current metadata and Woodhouse’s existing dated portfolio records, reviewed 25 October 2026. Private repository evidence checked selected claims; private bodies remain unpublished.Snapshots
  • Factory snapshot · 2026-10-24Fighter’s released public metadata, release manifest and selected versioned Dean/Pippa artwork, followed by Woodhouse’s project, dossier, share and download consumers. Public-safe observations only.Snapshots
  • Factory snapshot · 2026-10-23Composer’s released producer identity, separately observed native owner completion and standing-policy title update, and the public fictional Atlas journal and mounted app, checked 23 October 2026. Public-safe derived observations only.Snapshots
  • Factory snapshot · 2026-10-23The public fictional Harbour Notes guestbook, its separately observed authenticated owner approval and settings changes at Composer source 29fc65c, and SHOALSHOT’s published v5 encounter image, reviewed 23 October 2026. Public-safe observations only.Snapshots
  • Factory snapshot · 2026-10-23App Composer's public build story, Guestbook's versioned contribution invitation and Linkarooie's validation, reviewed 23 October 2026. Public-safe derived conclusions only; the local fictional run is not a hosted deployment.Snapshots
  • Factory snapshot · 2026-10-22App Composer's live 22 October 2026 identity release, its public metadata and image bytes, and the current Woodhouse project record, reviewed 22 October 2026. Public-safe derived conclusions only.Snapshots
  • Factory snapshot · 2026-10-19Current public production pages, live game builds, published album pages, exact owning release records and reviewed source observed on 19 October 2026. Public-safe derived conclusions only.Snapshots
  • Factory snapshot · 2026-10-18Current public production pages, exact release identities, owning release checks and independent browser observations reviewed on 18 October 2026. Public-safe derived conclusions only.Snapshots
  • Factory snapshot · 2026-10-16MP-supplied portfolio and creator-stack information, checked against current product source, owning release receipts and public production pages and aggregate endpoints on 16 October 2026. Public-safe derived conclusions only.Snapshots
  • Factory snapshot · 2026-10-13Portfolio intelligence supplied by MP, reconciled with canonical project source, owning release and interaction receipts, and public origins on 13 October 2026. Public-safe derived conclusions only.Snapshots
  • Factory snapshot · 2026-10-12Portfolio intelligence supplied by MP, checked against current product contracts, packaging source, canonical work and public radio artifacts on 12 October 2026. Public-safe derived conclusions only.Snapshots
  • Factory snapshot · 2026-10-11Canonical GitHub issues, comments, merged changes, installed packages and dated release/interaction receipts reviewed on 11 October 2026. Authorised public summaries are derived from private source; private bodies are not reproduced.Snapshots
  • Factory snapshot · 2026-10-10A focused review of the public LoftwahFM station and game manifests, published client archive and authorised game adoption hand-offs on 10 October 2026. Private source was inspected for adoption; its bodies are not reproduced.Snapshots
  • Factory snapshot · 2026-10-07The project portfolio report supplied by the operator on 7 October 2026, edited for public publication. Repository and production observations are reported by that source; this publication did not independently rerun the other projects.Snapshots
  • Factory snapshot · 2026-10-05A portfolio review supplied for this review date, checked against public repository and deployed-origin evidence rather than taken on trust.Snapshots
  • Factory snapshot · 2026-10-04The public Asset Hunter repository and site, reviewed with the earlier shareable factory record.Snapshots
  • Factory snapshot · 2026-09-28The shareable factory SITREP supplied for the Woodhouse launch.Snapshots

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Current live Dive Summary

Current live Dive Summary

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12 October release capture · A Loftwah Game

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Bubblecap character art

Bubblecap

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Published character art · Bubbles

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How to Play: ready-move

How to Play: ready-move

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Guide capture · older interface · LOFTWAH FIGHTER

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Tideglass landscape apex

Tideglass landscape apex

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September 2026 controlled showcase · earlier art · A Loftwah Game

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Fizz character art

Fizz

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Published character art · Bubbles

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How to Play: accessory

How to Play: accessory

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Guide capture · older interface · LOFTWAH FIGHTER

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WOODHOUSEThe Loftwah Software Factory · Reviewed 25 October 2026
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