LoftwahFM’s stations, first original shows and shared client are available. SHOALSHOT has merged the first reviewed client implementation, and Protocol 11 has a draft implementation. Game deployment and listening proof remain separate work.
A useful hub knows who owns the work.
Woodhouse connects independent products through reviewed dossiers and evidence. LoftwahFM supplies music and station programming; the games keep control of their own player experience. A shared sound source does not require a shared game engine, visual identity or release service.
The public Radio collection now includes two dated original shows: Dead Air Department — Press Start and Smoko Circuit — Member Benefits. Their synthetic presenter scenes and catalogue music are published for replay. Autonomous refresh and full format/acting qualification remain open; these shows do not establish commercial demand or verified use in a game.
A final source check found SHOALSHOT had merged client 1.0.0 while this review was being prepared. Bubbles also records an active integration lane. The review now distinguishes those observations from the three remaining planned consumers, without promoting implementation or branch work into a production claim.
LoftwahFM. Sound for the long session.
Music for the long session. Listen to a LoftwahFM station here, or open an original show on FM. Playback starts when you press Play.
Listen here
Press Play in the player. Closing this panel stops playback. Open this station on FM.
Original shows
Original satire with synthetic presenters and explicit language. Reviewed 10 October 2026. Publication evidence.
Shared music. Separate game acceptance.
LoftwahFM owns catalogue, radio generation, programming, audio publication and client releases. Each game owns playback transport, preferences, gameplay cues, mobile lifecycle and deployment. Woodhouse publishes reviewed relationships and evidence.
LoftwahFM dossier · Capability review · Upstream evidence
For game developers · client 1.0.0
Available upstream: @loftwahfm/radio-client@1.0.0. manifest schema 1 / client major 1.
Download the versioned client · Station manifests · Game profiles
Canonical FM programme · Integration contract and examplesGitHub access may be required. These links lead to the owning work.
Published client integrity
SHA-256 ab3ea200fab88d46e6e06b5fa5c42456c058b4d49f3031f42659ac88157b8eb0
SHOALSHOT
Host-owned game audio. Station: Listen to Low Tide.
- Planned
- Established
- In progress
- Established
- Implemented
- Established
- Deployed
- Not established
- Verified in game
- Not established
Installed client: 1.0.0. Deployed revision: Not established.
Fighter
Host-owned combat audio. Station: Listen to Pressure System.
- Planned
- Established
- In progress
- Not established
- Implemented
- Not established
- Deployed
- Not established
- Verified in game
- Not established
Installed client: Not established. Deployed revision: Not established.
Protocol 11
Host-owned table audio; draft PR #207, merge pending. Station: Listen to Cartridge Club.
- Planned
- Established
- In progress
- Established
- Implemented
- Established
- Deployed
- Not established
- Verified in game
- Not established
Installed client: 1.0.0. Deployed revision: Not established.
Bubbles
Host-owned puzzle audio. Station: Listen to Soft Focus.
- Planned
- Established
- In progress
- Established
- Implemented
- Not established
- Deployed
- Not established
- Verified in game
- Not established
Installed client: Not established. Deployed revision: Not established.
Pirates
Optional Enhanced mode only; Original offline parity unchanged. Station: Listen to Saltwater Static.
- Planned
- Established
- In progress
- Not established
- Implemented
- Not established
- Deployed
- Not established
- Verified in game
- Not established
Installed client: Not established. Deployed revision: Not established.
Music and the first curated original shows are published upstream. Autonomous refresh and full format/acting qualification remain open. No first verified in-game adopter is established in this review. False stage values mean evidence is not established here.
What changes the next decision
An agent can follow the upstream contract and its own game issue, select a compatible client, then record the installed version, deployment and listening evidence. New consumers enter through reviewed project identities and a capability review; no fixed five-game registry determines who may join.
Technical intelligence is useful when it changes a concrete compatibility or quality decision. Product intelligence is useful when it identifies an audience and a cheap demand test. Supplied reports remain hypotheses until checked against sources; a plausible pitch does not establish demand. Those investigations belong in their existing work, rather than another generator or recurring orchestration service.
Source and review
Public FM player, station/game manifests and client archive inspected on 10 October 2026, alongside authorised canonical programme and consumer hand-offs. Private issue bodies and private source are not reproduced. This is a focused capability review; other dossiers retain their earlier dates. The public-safe FM readiness update and both public edition pages were reviewed later on the same day; published curated shows are distinct from autonomous refresh, human performance approval and in-game acceptance. The publication does not reproduce private repository bodies or conversation transcripts.