Protocol 11
Play & engagement by mode
12 Oct 2026 – 18 Oct 2026 · UTC1/1 reporting · Closed dates · Saved · Refresh
Game completions · Public matchmaking · Protocol 11
Count per UTC day · gaps mean unavailable
0Partial coverage
Inspect a date to see source values. Open Data for the daily table.
Related measures & what this counts
Accepted terminal results the client reported as Public matchmaking, excluding restored results and Undo or re-scoring. Counted from accepted game_complete events whose mode is public_matchmaking. Additive with Game completions: the four mode subtotals sum to that overall total. It is not a completion rate: starts and completions in a window are not a matched cohort, and it is not a validated competitive result.
- Game starts
- 0 Partial coverage
- Game completions
- 0 Partial coverage
- Active play time
- 1m 34s Partial coverage
- Game completions · Public matchmaking
- 0 Partial coverage