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WOODHOUSEThe Loftwah Software Factory
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  • HomeThe Loftwah Software Factory and its projects.Start here
  • Share deskProject images, ready-to-post captions, radio formats and official social profiles.Sharing
  • The factory floorCurrent reviewed project snapshot and next proof.Factory
  • Scores & listeningPublic competition links and reported game radio listening.Activity
  • Project dossiersNine project dossiers from the Loftwah Software Factory.Projects
  • DispatchesEdited essays and engineering case studies.Dispatches
  • IncidentsWhat failed, what the evidence showed and which control changed.Incidents
  • Evidence recordsReviewed public claims and the limits of their evidence.Evidence
  • ConversationsThe boundary between private conversations and edited public material.Conversations
  • ArchitectureThe system behind the Loftwah Software Factory.Architecture
  • Factory doctrineHow the factory directs work and judges evidence.Doctrine
  • Dean LoftsThe operator of the Loftwah Software Factory.People
  • Agent ReceptionCurated public facts for people and software agents.Agents
  • ContactPublic contact routes for Woodhouse.Contact
  • BubblesGame systems · deterministic play. Bubbles is a polished arcade game with a serious deterministic core. Its remaining work is concentrated in the connected product experience, broad browser qualification and owner acceptance.Projects
  • FighterGame systems · authored journeys. Fighter is a collectible squad battler with authored characters, combat, progression and several play modes. It is also the first product behind a possible family of distinct games using proven gameplay and supported content seams; a configurable boundary and independently releasable variants remain unproven.Projects
  • SHOALSHOTGame systems · mobile-first presentation. SHOALSHOT is a fishing game with recent work in presentation, performance, responsive play and qualification.Projects
  • Protocol 11Game systems · responsive table play. Protocol 11 brings card-table play, a twelve-stage House Circuit, distinct rooms and characters, and solo recovery into one deliberately authored game.Projects
  • MAXAssistive technology · software and hardware. MAX is an assistive-technology project with a substantial software platform: PWA, pairing, gateway, offline behaviour, remote FIND and STOP, privacy and device control.Projects
  • PiratesGame reconstruction · source archaeology. Pirates is rebuilding Master of the Secret Sea from original source evidence. The work is deliberately parity-first.Projects
  • LoftwahFMMusic platform · shared radio capability. LoftwahFM owns the music catalogue, radio generation, station programming and shared browser client. Listen to its music stations and first original shows, then follow the separate evidence for game adoption. The broader venue business remains a separate roadmap.Projects
  • Social ClubHospitality · membership experience. Social Club has a functional foundation for a private-club and hospitality experience.Projects
  • Asset HunterAsset discovery · rights-aware delivery. Asset Hunter discovers creative and technical possibilities, inspects source bytes and records rights per example. Its portable-pack implementation can deliver permitted files with provenance, attribution and a reproducible archive, while keeping reference-only material as records. The next proof is another builder using a pack in a real project.Projects
  • App ComposerDevelopment tools · agent-operated setup. App Composer prepares an authorised environment and connects independently maintained mini-apps. Loftwah’s live reference stack brings Linkarooie profile cards, moderated guest postcards and a native owner studio together. The platform remains reusable; full fresh-user provisioning and the wider creator dashboard remain unfinished.Projects
  • Built to be used.Portfolio report. A real creator home, clearer four-seat card play, and activity reports that ask what happens after a release. Each product keeps its own meaning and its own next proof.Portfolio report
  • Play it. Finish it. Share it.Portfolio report. Finished fights, dives and Classic runs now produce something players can share. Radio attribution is moving too; real audiences and physical acceptance still need their own proof.Portfolio report
  • Reuse earns its place.Portfolio report. Radio already connects independent games. Asset Hunter can package what it finds. The next useful test is whether someone chooses to listen, play or build with the result.Portfolio report
  • Connected products. Observable progress.Portfolio report. Radio is reaching the games. The next gains are better play, easier discovery and music worth returning to.Portfolio report
  • Shared music, independent games.Portfolio report. Listen to LoftwahFM’s music and original radio, then follow the evidence for its shared client and the games adopting it.Portfolio report
  • The factory is learning to play its own work.Portfolio report. Protocol 11 leads a new review of nine projects. The useful progress is in the game itself: a Journey, recovery, sound and art, backed by a reported production release. Elsewhere, a healthy live build can still be ahead of—or behind—the source.Portfolio report
  • Four projects solved four different problems.Case study. A portfolio review proposed extracting one shared agent-and-browser safety layer from the games and this site. Reading the actual implementations says the opposite: these are four specific failures with four earned answers, and a shared layer would have had to pick a side in each.Case study
  • The empty tables are the answer.Field note. Asset Hunter's backup drill found that the tables holding a stranger's rating, rights report or dispute have never had a row. The useful part is not the zero. It is that the product found the zero, wrote it down, and refused to call the drill a pass.Field note
  • Nine projects, and the first one you can check.Portfolio report. Asset Hunter joins the portfolio as the first Woodhouse project whose repository and deployed commit anyone can verify. That changes what the other eight are allowed to imply.Portfolio report
  • Prove which build is live, or admit you do not knowCase study. A public origin could not state which source it was serving. Rather than document that gap, this closes it: the build stamps its own fingerprint, the origin publishes it, and the deploy refuses to finish if the two disagree.Case study
  • Eight projects. Eight different finish lines.Portfolio report. A fresh review of the factory's eight projects separates what each can do from the evidence and decisions still needed.Portfolio report
  • Pirates is learning when not to invent.Field note. The source reconstruction stays behind a parity gate until the original game is accounted for. Expansion waits for evidence.Field note
  • I Didn't Mean to Build a Software FactoryFounding essay. A practical habit of composing tools grew into a system for directing software agents, checking their work and seeing what survived in the real world.Founding essay
  • A green build cannot find the real walker.Field note. MAX is a reminder that software qualification ends where physical use begins. The Pi, walker and person using FIND still have to meet in the real world.Field note
  • The tests passed. The game still looked wrong.Factory incident. Fighter passed its geometry checks and still fell short of the product bar. The factory had measured whether the interface fitted. It had not measured whether the interface worked as a composition.Factory incident
  • The tests passed. The game still looked wrong.The interface passed automated checks while remaining compositionally poor.Incidents
  • Native UTC listening windows releasedReviewed current canonical source and owning release evidence against the public destination on 16 October 2026. Live aggregate source and owning release checked. Audible receipts are separate from gameplay, sampled analytics and unique listeners. The broader unchanged React Doctor baseline failure remains distinct from the passing sanctioned release.Evidence
  • Current table release and anonymous measurement sourceReviewed current canonical source and owning release evidence against the public destination on 16 October 2026. Owning source and release receipt reviewed. Synthetic production QA sent no engagement events; that exclusion is not evidence of real audience collection. The later phone clearance draft has not shipped.Evidence
  • Regular-dive measurement awaits release qualificationReviewed current canonical source and owning release evidence against the public destination on 16 October 2026. The linked site is the existing public game, not proof it runs the new measurement source. The failed earlier analytics qualification is retained. No production analytics adoption or real-user total is claimed.Evidence
  • Opt-in reporting and consent revocation releasedReviewed current canonical source and owning release evidence against the public destination on 16 October 2026. The receipt-only main merge is separate from the deployed runtime revision. Later exact verification followed an initial propagation-related smoke failure. Owner-preview and scoped browser proof do not complete formal qualification or physical acceptance.Evidence
  • Source-owned fight reporting and optional returns releasedReviewed current canonical source and owning release evidence against the public destination on 16 October 2026. Owning release and live public adapter checked. Browser identities are opt-in and partial. Historical QA exposure prevents clean pre-boundary growth comparisons; no new game playthrough or physical observation was performed here.Evidence
  • Creator profile and moderated guest path releasedReviewed current canonical source and owning release evidence against the public destination on 16 October 2026. Composer and independently deployed Linkarooie identities agree with the owning release record. Native owner Publish/Hide and Remove-confirm interaction remain partial; API curation and public visual checks are separate evidence.Evidence
  • App Composer · verified operator releaseComposer PR #59 is deployed at source 355062445c7cb0d0656f7c560bdcad708198dc83, Worker 8d0dfd67-a862-4572-b739-e8dd99af53cf. Guarded verification checks the root, mounted source pins and anonymous admin boundary. Hello PR #3 released source 32b42a75ee81fc2949c5421e6c45152ffd1baa9d, Worker 14026ecd-c1ee-4e11-9bfa-4275d1e278bd; its changed greeting was observed over HTTPS. Public release evidence records the separate remaining gates.Evidence
  • Games × Radio · a partial listening windowDirectly read the public aggregate, including its window, source date, coverage note and individual game fields. Adapter visits are separate from audible starts and seconds.Evidence
  • LoftwahFM · integrated listening and sharing reportsThe release preserves the collector, SDK 1.2 compatibility and public snapshot/PNG contract. Later source 1cf08290 is distinct and has no fresh exact deployment receipt established here.Evidence
  • Protocol 11 · later player-feature deliveryThe qualified feature tree and deployed assets are recorded separately from later tooling/documentation. The public readiness endpoint independently reported production D1 and matchmaker ready.Evidence
  • shoalshot · native result sharingThe final menu release retains the existing SDK 1.2 integration. Owning production receipts cover the exact source, scoped fresh qualification and native menu click/keyboard/focus journeys, with earlier radio and finished-dive evidence separate.Evidence
  • bubbles · native result sharingThe later runtime carries the reviewed SDK 1.2 attribution implementation and native Classic sharing. Its owner-preview receipt covers sharing, player clearance and the unchanged service-worker bytes; earlier full audio proof remains separate.Evidence
  • fighter · native result sharingExact-main Chromium/WebKit receipts cover real published media, excluded audible-progress reporting, saved shuffle and finished-result PNG/caption journeys. The public page build identifier independently matched this source.Evidence
  • bubbles · radio 1.2.0 interactionThe dedicated SDK 1.2 runtime receipt records exact deployment, native player/audio/attribution Chromium/WebKit journeys and explicit test/privacy exclusions. Later sharing and player-clearance proof stays separate.Evidence
  • bubbles · radio 1.2.0 releaseThe dedicated SDK 1.2 runtime receipt records exact deployment, native player/audio/attribution Chromium/WebKit journeys and explicit test/privacy exclusions. Later sharing and player-clearance proof stays separate.Evidence
  • bubbles · radio 1.2.0 implementationThe dedicated SDK 1.2 runtime receipt records exact deployment, native player/audio/attribution Chromium/WebKit journeys and explicit test/privacy exclusions. Later sharing and player-clearance proof stays separate.Evidence
  • fighter · radio 1.2.0 interactionExact-main Chromium/WebKit receipts cover real published media, excluded audible-progress reporting, saved shuffle and finished-result PNG/caption journeys. The public page build identifier independently matched this source.Evidence
  • fighter · radio 1.2.0 releaseExact-main Chromium/WebKit receipts cover real published media, excluded audible-progress reporting, saved shuffle and finished-result PNG/caption journeys. The public page build identifier independently matched this source.Evidence
  • fighter · radio 1.2.0 implementationExact-main Chromium/WebKit receipts cover real published media, excluded audible-progress reporting, saved shuffle and finished-result PNG/caption journeys. The public page build identifier independently matched this source.Evidence
  • SHOALSHOT · generated artwork and sharing repairThe readable Share result control opens a reef-backed paper result card. The canonical social preview is 1200 × 630; the transparent wordmark is 1998 × 424 and emblem 1161 × 1161. Public originals are available from the project with A Loftwah Game credit.Evidence
  • SHOALSHOT · finished-dive sharingPlay a dive, open Pause, choose End Dive, then use Share result on the Dive Summary. Save a 1200 × 630 PNG, copy its caption or use your device’s share options when supported. The card includes the actual mode, rules and game version.Evidence
  • Fighter · product-line ambition with an explicit proof boundaryThe useful next test is one concrete independent variation, once admitted by the game roadmap. A new generator platform or licensing offer is not justified by the contract alone.Evidence
  • Asset Hunter · portable delivery with rights and provenanceThe packaging source, architecture contract and owning completed delivery record agree. Reference-only and review-required material remains records rather than asset bytes.Evidence
  • Portfolio · discovery and reward work remains openThe owning game installation issues, Woodhouse #19 with its project artwork issues, and the holographic/achievement issues remain open without reviewed completion receipts. The reset calls for persuasive product-specific artwork and useful rewards, rather than a uniform visual template.Evidence
  • Protocol 11 · interaction quality remains openThe latest reports and source review keep #215, #216 and #218 open: card removal/staging can affect ordering, laid-down groups need clear destinations and desktop inner scrolling can hide play. Previous compact-layout repairs do not resolve these newer observations.Evidence
  • Pirates · optional radio remains plannedCurrent source and the owning issue retain optional Enhanced-mode streaming. Original remains the default offline experience with no FM dependency; an active adapter and hosted deployment were not established.Evidence
  • bubbles · browser radio interaction evidenceThe guarded owner-preview release and actual-media Chromium/mobile WebKit journeys cover puzzle play, responsive controls, overlays, minimising, recovery and persistence.Evidence
  • bubbles · exact radio deploymentA stable, recoverable music dock exposes FM music, Original and Off, with saved controls and quiet reload. Presenter shows are discoverable through FM links while native editorial playback remains held.Evidence
  • bubbles · installed radio client 1.0.0A stable, recoverable music dock exposes FM music, Original and Off, with saved controls and quiet reload. Presenter shows are discoverable through FM links while native editorial playback remains held.Evidence
  • protocol-11 · browser radio interaction evidenceThe exact Jukebox release and live browser journeys cover native playback, source controls, seeking, preferences, reload and boundary handling. Card interaction quality is assessed separately.Evidence
  • protocol-11 · exact radio deploymentThe Jukebox combines the original soundtrack, six FM music stations and two shows under one stream owner. Explicit Play, saved controls, bounded refresh and original fallback preserve table feedback.Evidence
  • protocol-11 · installed radio client 1.0.0The Jukebox combines the original soundtrack, six FM music stations and two shows under one stream owner. Explicit Play, saved controls, bounded refresh and original fallback preserve table feedback.Evidence
  • fighter · browser radio interaction evidenceExact release receipts and desktop/mobile Chromium/WebKit journeys cover native controls, station rotation, quiet reload and authored gameplay priority. Its host-owned shuffle includes the eight current stations.Evidence
  • fighter · exact radio deploymentMenu, Settings and Library expose music and both shows. The game audio manager retains authored Battle, Results and Cinema priority, independent effects and opt-in speech; forkable branded versions retain their own presentation.Evidence
  • shoalshot · browser radio interaction evidenceExact production identity and Chromium/WebKit native journeys cover all stations, both shows, playback, shooting, controls and save/reload. One context and streamed media bound resource use.Evidence
  • fighter · installed radio client 1.1.0Menu, Settings and Library expose music and both shows. The game audio manager retains authored Battle, Results and Cinema priority, independent effects and opt-in speech; forkable branded versions retain their own presentation.Evidence
  • shoalshot · exact radio deploymentHome and Pause offer six music stations and two presenter shows through the existing audio owner. Manual Shuffle, saved preferences, independent effects and local fallback preserve the fishing atmosphere.Evidence
  • shoalshot · installed radio client 1.2.0Home and Pause offer six music stations and two presenter shows through the existing audio owner. Manual Shuffle, saved preferences, independent effects and local fallback preserve the fishing atmosphere.Evidence
  • LoftwahFM · games and radio discovery deliveredMerged PR #245 records the exact FM release, game catalogue links and aggregate measures that separate visits, playback starts, audible progress and referrals. Test traffic is excluded and games remain unranked while real observations are insufficient.Evidence
  • LoftwahFM · supported client 1.2.0The owning release records immutable archive integrity and compatible host audio ownership. Client 1.1 adds optional programme/part selection; 1.2 adds optional game analytics. Existing supported pins need no forced upgrade for ordinary music and whole-show playback.Evidence
  • LoftwahFM · supported client 1.1.0The owning release records immutable archive integrity and compatible host audio ownership. Client 1.1 adds optional programme/part selection; 1.2 adds optional game analytics. Existing supported pins need no forced upgrade for ordinary music and whole-show playback.Evidence
  • LoftwahFM · supported client 1.0.0The owning release records immutable archive integrity and compatible host audio ownership. Client 1.1 adds optional programme/part selection; 1.2 adds optional game analytics. Existing supported pins need no forced upgrade for ordinary music and whole-show playback.Evidence
  • Protocol 11 · client implementation in draft reviewThe reviewed package dependency pins the published client archive. The source imports that client and provides an independently owned music transport with Cartridge Club as its default station. The PR remains a draft, distinct from a merged or deployed release.Evidence
  • LoftwahFM · first original shows publishedBoth public edition pages expose the named shows, their dated publication, music and synthetic presenter scenes. The official station widget was inspected and real media playback advanced after an explicit Play action.Evidence
  • SHOALSHOT · FM client implementationThe merged integration, package declaration and lockfile were inspected. They pin the published client 1.0.0 archive through the existing game audio owner. Deployment and exact live in-game interaction still require their own evidence.Evidence
  • pirates · FM adoption plannedThe canonical integration work is linked below. The audited package/lockfile and source tree showed no FM client implementation. Optional Enhanced mode only; Original offline parity unchanged. Client 1.0.0 is the upstream candidate, not an installed game dependency.Evidence
  • Bubbles · FM adoption in progressThe owning issue records an active audio integration lane using client 1.0.0. The audited main package/lockfile and source tree still showed no FM client implementation. Branch activity establishes work in progress, not merged or deployed adoption.Evidence
  • protocol-11 · FM adoption plannedThe canonical integration work is linked below. The audited package/lockfile and source tree showed no FM client implementation. Host-owned table audio. Client 1.0.0 is the upstream candidate, not an installed game dependency.Evidence
  • fighter · FM adoption plannedThe canonical integration work is linked below. The audited package/lockfile and source tree showed no FM client implementation. Host-owned combat audio. Client 1.0.0 is the upstream candidate, not an installed game dependency.Evidence
  • SHOALSHOT · initial FM hand-off observationAt the initial source audit, the package/lockfile and source tree showed no FM client implementation. A later review on the same date confirmed the merged client; the capability record now links that separate implementation proof.Evidence
  • LoftwahFM · published music capabilityThe client archive was fetched and its package name, version and SHA-256 checked. Public station and game profile endpoints returned schema 1; profiles require client major 1, with music off and speech disabled by default.Evidence
  • Asset Hunter · supplied portfolio reviewProve the newer source in production, expand useful handlers and discovery, and observe outside builders completing real hunts.Evidence
  • Social Club · supplied portfolio reviewResume the core hospitality journey and obtain fresh product, operator and deployment evidence before making readiness claims.Evidence
  • LoftwahFM · supplied portfolio reviewResume the listening journey and business demonstration, separate preview media from production, and refresh release evidence.Evidence
  • Pirates · supplied portfolio reviewComplete source-backed parity and reconcile stale operating instructions without weakening the reconstruction boundary.Evidence
  • MAX · supplied portfolio reviewDemonstrate FIND with a real walker and person, then complete provider and production rollout with measured operating assumptions.Evidence
  • Protocol 11 · supplied portfolio reviewPhysical iPhone acceptance, sustained play, the final card language and whole-product visual judgement remain separate finish lines.Evidence
  • SHOALSHOT · supplied portfolio reviewResolve the first-discovery reveal and its exit paths; decide whether automatic fire should interrupt play; qualify the integrated result before release.Evidence
  • Fighter · supplied portfolio reviewFinish whole-game and sharing journeys, show the current source running in production, and keep architecture changes tied to real failures.Evidence
  • Bubbles · supplied portfolio reviewRenew exact production evidence and finish whole-product interaction, accessibility and visual acceptance.Evidence
  • Asset Hunter · the backup drill reports that nobody has used itThis is the most useful thing in the project so far. The catalogue is growing and verified, and the tables that would record a stranger's judgement, report or complaint have never had a row. The failure is the product noticing and refusing to call it green.Evidence
  • Asset Hunter · the origin names its commit, answers a version endpoint, and reads cleanThree things had to agree: the metadata the page renders, the small endpoint a machine can ask, and the repository head. Agreeing is what makes this evidence about a deployed build rather than about a deploy message.Evidence
  • Asset Hunter · the public origin names the commit it servesThe site carries its own build identity in the page metadata, so the deployed version can be checked against the repository rather than inferred from a deploy message.Evidence
  • Social Club · reviewed public snapshotThe larger visual redesign is parked in the supplied report.Evidence
  • LoftwahFM · reviewed public snapshotThe supplied report describes the expanded business-music roadmap as parked, with little recent application movement.Evidence
  • Pirates · reviewed public snapshotDeep in archaeology and parity work. The original game must pass its gate before procedural or endless expansion begins.Evidence
  • MAX · reviewed public snapshotSoftware capability is advancing. The actual Pi, walker and real-world FIND experience remain the defining reality check.Evidence
  • Protocol 11 · reviewed public snapshotThe supplied report points to qualification and tracker reconciliation as the main unresolved work.Evidence
  • SHOALSHOT · reviewed public snapshotFunctionally mature and increasingly polished. The supplied report calls for another clean production qualification and promotion pass.Evidence
  • Fighter · reviewed public snapshotFunctional maturity is very high. The reported remaining work is whole-game quality convergence, not a greenfield prototype.Evidence
  • Bubbles · reviewed public snapshotMechanically and functionally very mature. The current convergence order places Bubbles closest to its stated finish line.Evidence
  • Bubbles · Opt-in gameplay reporting with clear collection limitsBubbles now publishes opt-in starts, completed games, observed active play and returning opted-in browser measures from its own API. Revoking consent suppresses reporting immediately, including when browser storage cannot be changed. Native custom UTC windows preserve missing and expired history. The static game and API have separate exact deployment receipts.Statuses
  • Fighter · Fight activity and optional browser returns are liveFighter’s source-owned aggregate report now separates fight starts, terminal results and observed active gameplay from tab visits. A deliberate same-tab Quick Fight replay has its own definition. Settings offers returning-browser recognition as a separate choice, off by default; the reviewed release includes immediate revocation when persistent storage fails. Custom UTC windows and collection boundaries are visible in Woodhouse.Statuses
  • SHOALSHOT · Regular-dive reporting implemented; release still heldThe existing live game retains its finished-dive image/caption export and native LoftwahFM controls. New source adds anonymous regular-dive visits, starts, terminal summaries, repeat play and observed active seconds through Woodhouse’s collector. Practice/Zen, historical recovery and privacy-denied activity are excluded. The accompanying Settings geometry evidence has been refreshed against the actual disclosure.Statuses
  • Protocol 11 · Four-seat tables, clearer play and anonymous activityProtocol 11 now deliberately supports two to four players total. Released Journey, bot, history and sharing work is joined by hand sorting, clearer remote-state instructions and readable desktop drop refusals. Its anonymous tab-based gameplay reporting is included in the current production source; QA traffic is excluded. The latest release receipt verifies the deployed assets and scoped real-domain browser cases.Statuses
  • MAX · Software prototype · physical proof openThe software platform is substantial, but the report records no new delivery in this period. Finding the real walker, mounted hardware and voice behaviour remain physical questions.Statuses
  • Pirates · Offline parity first · radio plannedThe optional Enhanced-mode radio issue is represented, but no current adapter or deployed radio adoption is established. Original remains the default offline experience. Source-parity work and project-specific presentation remain the product foundation.Statuses
  • LoftwahFM · Source-owned listening reports with comparable windowsLoftwahFM’s exact deployed release supplies custom inclusive UTC listening windows from its existing aggregate store. It reports starts and audible progression separately from gameplay and from its sampled analytics pipeline. Marked production checks are excluded; collection, retained history and a dated comparison boundary travel with the report. Woodhouse keeps radio listening in its own view.Statuses
  • Social Club · Hospitality prototype · delivery pausedThe report records no new product movement. The hospitality product has an established software direction, with the remaining outcome waiting on product execution rather than a congested review queue.Statuses
  • Asset Hunter · Portable packs implemented · independent use unprovenThe reviewed pack builder checks redistribution rights before fetching payloads, carries recorded provenance and attribution, verifies manifested bytes and produces reproducible ZIPs. Review-required and reference-only resources remain records without redistributed payloads. Local-folder ingestion supports discovery beyond GitHub.Statuses
  • App Composer · A creator stack you can visitLinkarooie now presents Loftwah’s public profile, curated cards and a pinned App Composer milestone. The same independently owned app runs on its own hostname and inside Composer. Guestbook offers a separate guest contribution path that admits pending postcards for owner moderation. Native EmDash administration and the coordinated Linkarooie identity are released. Public app reporting distinguishes opens, contribution-page views, completed Link Checks and newly received pending postcards.Statuses
  • Factory snapshot · 2026-10-16MP-supplied portfolio and creator-stack information, checked against current product source, owning release receipts and public production pages and aggregate endpoints on 16 October 2026. Public-safe derived conclusions only.Snapshots
  • Factory snapshot · 2026-10-13Portfolio intelligence supplied by MP, reconciled with canonical project source, owning release and interaction receipts, and public origins on 13 October 2026. Public-safe derived conclusions only.Snapshots
  • Factory snapshot · 2026-10-12Portfolio intelligence supplied by MP, checked against current product contracts, packaging source, canonical work and public radio artifacts on 12 October 2026. Public-safe derived conclusions only.Snapshots
  • Factory snapshot · 2026-10-11Canonical GitHub issues, comments, merged changes, installed packages and dated release/interaction receipts reviewed on 11 October 2026. Authorised public summaries are derived from private source; private bodies are not reproduced.Snapshots
  • Factory snapshot · 2026-10-10A focused review of the public LoftwahFM station and game manifests, published client archive and authorised game adoption hand-offs on 10 October 2026. Private source was inspected for adoption; its bodies are not reproduced.Snapshots
  • Factory snapshot · 2026-10-07The project portfolio report supplied by the operator on 7 October 2026, edited for public publication. Repository and production observations are reported by that source; this publication did not independently rerun the other projects.Snapshots
  • Factory snapshot · 2026-10-05A portfolio review supplied for this review date, checked against public repository and deployed-origin evidence rather than taken on trust.Snapshots
  • Factory snapshot · 2026-10-04The public Asset Hunter repository and site, reviewed with the earlier shareable factory record.Snapshots
  • Factory snapshot · 2026-09-28The shareable factory SITREP supplied for the Woodhouse launch.Snapshots

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WOODHOUSEThe Loftwah Software Factory · Reviewed 16 October 2026
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