A different table every round.
0h 1m 34s · Classic active gameplay
2026-10-12 to 2026-10-18 UTC · Partial coverage
Reported foreground play seconds while the active mode was Classic. Summed from the accepted 1–30 second active_time increments whose mode is classic. Additive with Active play time: the four mode subtotals sum to that overall total, and a session that changes mode contributes to more than one mode because each increment is counted once. Paused, hidden, inactive and radio time are excluded, and it does not establish a person's total play.
Classic mode only. Accepted active gameplay seconds are not completed hands, scores or unique players. Read the selected window’s source coverage before comparing periods.
Exact accepted event counters, not unique humans or anti-cheat proof. Blocking, opt-out, offline play and automated traffic affect coverage. DNT, GPC, designated QA and preview traffic are excluded. Production browser measurements start with this release; no historical backfill. Current UTC day and collection-start day may be partial. Cross-device retention, cohort retention and acquisition sources are not measured. Browser returns are unavailable until this product releases its own optional consent client. Mode subtotals come from the same accepted gameplay events as their overall measure: from the day the split begins, the mode subtotals sum exactly to that measure, and a day with no row for a mode is a measured zero for it. Before the split begins there are gaps, not zeroes, and raw history older than 90 days cannot be reconstructed. Visits and engaged sessions are tab session markers and are deliberately not split by mode: one tab session can span several modes, so per-mode session counts would overlap and double-count.
Snapshot 8496128e32ddfd0bddf8da66
https://woodhouse.loftwah.com/connections/?story=protocol-11&report=8496128e32ddfd0bddf8da66
