{
  "name": "WOODHOUSE",
  "description": "The Loftwah Software Factory: an evidence-led public observatory and engineering journal.",
  "recordType": "operator-reviewed public snapshot",
  "reviewed": "2026-09-28",
  "source": "The shareable factory SITREP supplied for the Woodhouse launch.",
  "currentAsOf": "2026-09-28",
  "liveTelemetry": false,
  "repositoryPolicy": "Seven project repositories are private. Raw issue and pull request content is not published.",
  "projectCount": 8,
  "projects": [
    {
      "slug": "bubbles",
      "name": "Bubbles",
      "discipline": "Game systems · deterministic play",
      "state": "Final convergence",
      "summary": "Bubbles is a polished arcade game with a serious deterministic core. Its remaining work is concentrated in the connected product experience, broad browser qualification and owner acceptance.",
      "current": "Mechanically and functionally very mature. The current convergence order places Bubbles closest to its stated finish line.",
      "nextProof": "Finish connected-product polish, complete a clean browser qualification and secure owner acceptance.",
      "proofBoundary": "This is a reviewed portfolio snapshot. It does not claim that the latest browser matrix is green or that every remaining acceptance gate has passed."
    },
    {
      "slug": "fighter",
      "name": "Fighter",
      "discipline": "Game systems · authored journeys",
      "state": "A+ convergence",
      "summary": "Fighter includes Story, Tournament, Battle, Arcade, Survival, Daily Challenges and progression. The remaining work is a whole-game review against the A+ bar.",
      "current": "Functional maturity is very high. The reported remaining work is whole-game quality convergence, not a greenfield prototype.",
      "nextProof": "Keep reconciling the complete product against the A+ bar and qualify the exact current release state.",
      "proofBoundary": "The snapshot describes broad functional maturity. It does not assert that the latest source has passed every whole-game or production gate."
    },
    {
      "slug": "shoalshot",
      "name": "SHOALSHOT",
      "discipline": "Game systems · mobile-first presentation",
      "state": "Release convergence",
      "summary": "SHOALSHOT is a fishing game with recent work in presentation, performance, responsive play and qualification.",
      "current": "Functionally mature and increasingly polished. The supplied report calls for another clean production qualification and promotion pass.",
      "nextProof": "Obtain a valid qualification window, qualify the exact candidate, then verify the same state in production.",
      "proofBoundary": "The supplied report does not claim that the current head is production verified."
    },
    {
      "slug": "protocol-11",
      "name": "Protocol 11",
      "discipline": "Game systems · responsive table play",
      "state": "Qualification and tracker reconciliation",
      "summary": "Protocol 11 has mature game systems and a substantially recovered frontend, including better mobile, table and tablet composition.",
      "current": "The supplied report points to qualification and tracker reconciliation as the main unresolved work.",
      "nextProof": "Resolve the tracker contradictions, refresh the project record and qualify the actual current build.",
      "proofBoundary": "No statement here treats issue closure as proof of completion."
    },
    {
      "slug": "max",
      "name": "MAX",
      "discipline": "Assistive technology · software and hardware",
      "state": "Physical proof required",
      "summary": "MAX is an assistive-technology project with a substantial software platform: PWA, pairing, gateway, offline behaviour, remote FIND and STOP, privacy and device control.",
      "current": "Software capability is advancing. The actual Pi, walker and real-world FIND experience remain the defining reality check.",
      "nextProof": "Build and qualify the real Pi and walker path with the actual microphone, speaker, lights and human use.",
      "proofBoundary": "The supplied report explicitly leaves the physical product unproven."
    },
    {
      "slug": "pirates",
      "name": "Pirates",
      "discipline": "Game reconstruction · source archaeology",
      "state": "Gate B locked",
      "summary": "Pirates is rebuilding Master of the Secret Sea from original source evidence. The work is deliberately parity-first.",
      "current": "Deep in archaeology and parity work. The original game must pass its gate before procedural or endless expansion begins.",
      "nextProof": "Complete the missing archaeology families and integrated parity before opening the expansion path.",
      "proofBoundary": "Gate B remains locked in the supplied snapshot. No procedural fork is represented as approved."
    },
    {
      "slug": "loftwahfm",
      "name": "LoftwahFM",
      "discipline": "Music platform · listener and venue product",
      "state": "Parked against the larger roadmap",
      "summary": "LoftwahFM is already a substantial working music product. The larger business-music roadmap adds a second, broader product with venue reliability, control and operations still to build.",
      "current": "The supplied report describes the expanded business-music roadmap as parked, with little recent application movement.",
      "nextProof": "Make an explicit decision to resume a bounded roadmap slice or keep the broader venue programme parked.",
      "proofBoundary": "This snapshot separates the existing music product from the paused business-music roadmap."
    },
    {
      "slug": "social-club",
      "name": "Social Club",
      "discipline": "Hospitality · membership experience",
      "state": "Parked",
      "summary": "Social Club has a functional foundation for a private-club and hospitality experience.",
      "current": "The larger visual redesign is parked in the supplied report.",
      "nextProof": "Resume the premium private-club, hospitality and editorial design pass when the project is active again.",
      "proofBoundary": "The current visual direction is not represented as the intended finished experience."
    }
  ],
  "knownAnswers": {
    "piratesProceduralFork": {
      "answer": "not approved",
      "reason": "The parity gate remains locked in the reviewed snapshot.",
      "project": "pirates",
      "reviewed": "2026-09-28"
    },
    "bubblesExactProductionBuild": {
      "answer": "not established by this public snapshot",
      "reason": "No exact deployed build identity or production receipt is published here.",
      "project": "bubbles",
      "reviewed": "2026-09-28"
    },
    "maxPhysicalWalker": {
      "answer": "not physically proven",
      "reason": "The reviewed report still requires the real Pi, walker and in-situ FIND experience.",
      "project": "max",
      "reviewed": "2026-09-28"
    }
  },
  "contact": {
    "github": "https://github.com/loftwah",
    "x": "https://x.com/loftwah",
    "linkedIn": "https://au.linkedin.com/in/deanlofts",
    "page": "https://woodhouse.loftwah.com/contact/"
  },
  "permissions": {
    "read": "public curated facts",
    "write": false,
    "privateRepositoryAccess": false,
    "conversationPublishing": false
  }
}